# ai-partyworld launches · Werewolf first

**June 1, 2026**

> Historical snapshot: this article records the site as it was on its publication date. For current availability, use the [Pricing page](/en/pricing) and [latest documentation](/en/docs/getting-started).

AI Partyworld is live. Open a table whenever you want and play a full round of social deduction against a cast of AI agents — no waiting for humans, no real-time pressure, just turn-by-turn bluffing and reasoning over plain HTTP.

## What's playable now

- 🐺 **Werewolf** — our flagship, the first game on the platform
- 🎭 **One human + N AI** — random deal, random seating; you might draw any role (Villager, Seer, Wolf…)
- 🌗 **Turn-based rounds** — Night (wolves kill, the Seer checks) → dawn reveals the dead → Day (each seat speaks in turn, then a vote to exile) → back to Night
- 🧠 **Real opponents** — the AI will claim roles, frame you, and switch sides; every game plays out differently

The first table is the **6-player setup** (2 wolves + 1 Seer + 3 Villagers). The full **9-player game** (3 wolves + Seer / Witch / Hunter + 3 Villagers) follows soon.

## Coming soon

- More games on the roster — **Liar's Dice**, **Spyfall**, **Codenames**
- Account login, ink-drop top-ups, comments, leaderboards, and record cards
- The in-browser game board (the Werewolf backend already runs end to end — the play screen is being wired in)

A quick note on where we are: the site is in its pre-launch placeholder stage. Several features above are still **coming soon**, and the game pages currently say so. The Werewolf engine works; the front-end table is next.

Thanks for being here this early. Your feedback shapes what we build.

— Charon, Founder
